Follows: [Sirenia Arc] Diversions
The mountains had cloaked them well and to this point, they had encountered no attacks as they neared the coast of Vhaerun. The pitiful handful of scouts that had just recently tried to bar their advancement towards the mucky shore had been disposed of by Welverin's company before most of her soldiers were even aware that they had posed any threat.
Upon nightfall Viconia gave the signal to blow the war horns and signal the Fire Drakes to besiege the crannocks of Amerakhte's clan.
Swift and almost noiselessly the colossal winged beasts crested the mountain peaks, appearing so suddenly as if the low lying rainclouds had spewed them forth. They flew low over the heads of the Drow Forces, sending the horses into mild panic, before heading without deviation for the sea.
Amerakhte's clan were well veiled among the darkness, mist and turbulent waves, yet the sleek fire-breathing dragons seemed to sense where their prey was hidden.
Viconia watched with discerning eyes, calculating the moments until the Drakes would strike, a cascade of fire erupting among the scattering of crannocks off the coastline, forcing Amerakhte and her kin to flee towards the safety of the shore...
A chorus of piercing cries shattered the calm, easily distinguishable and petrifying in spite of the now torrential rain as flames flared at different points on the inky waters.
Triumphant cries broke her concentrated deliberations and with an even louder shriek Viconia surged forward, heading for the breaking surf, the thundering hooves of her warriors drowning out the incessant downpour.
Last edited by Elbereth Elentari on Wed Mar 29, 2017 10:41 pm; edited 1 time in total
Please note that on an attack post, you will not be able to determine the effects of the defenses, that is for the defender (in this case, Astrid) to decide. Otherwise, this is technically 'godmodding'. In particular, this line: "forcing Amerakhte and her kin to feel [did you mean flee?] towards the safety of the shore..." You can say "if the dragons were to be successful in their assault, that Amerakhte's forces might flee towards the safety of the shore, leaving Astrid the opportunity to determine accordingly (as you are suggesting an option, not determining it).
And just for clarification purposes, Vicious and her ground army are still near Tlintith heading for Vhaerun City, and then to the coast line, correct? If you haven't, please have a look at this post: http://chroniclesoflisianthus.gamerlaunch.com//forums/viewtopic.php?p=39158229&gid=536423#39158229. Thanks!
It wasn't meant to preempt any action on Amerakhte's part. Zarra believes that the crannock dwellers will have no other route than to return to shore if they are amidst a wall of fire, that is why she implemented the Drakes and Viconia mentioned this in an earlier post.
This is simply what Viconia believes will happen... which may prove to be an excellent tactical manoeuvre or a glaring failure of judgement and strategic planning on the Blackmoor side (which, considering the arrogance of both Zarra & Viconia is very possible).
I use the map of Lisianthus and the actual builds when I roleplay, so when I write that they have chosen the path along the border between the regions, then they do not go straight down the middle, passing close on Vhaerun, but skirt directly along the mountainous border until they have nearly reached to coastline of Sirenia and assuming that the mountains gradually taper off into hills and lower shoreline. They would then charge along the shoreline to await the return of the fleeing Drow from the crannocks... if that comes to pass is not my call though.
Thank you for the clarification. When you say borders, do you mean Blackmoor/Vhaerun, heading SW to the coastline, or the Tigan'ra/Vhaerun border, heading down the SE border to the coastline? *laughs* Maybe you can draw it on a map for me? I can probably assume the SW coastline if you plan to have the Orcs come from the East.
Astrid, I may also need for you to pinpoint where on the map Amerakhte's coastal 'residence' is. I had assumed south of Undraeth. I wasn't able to decipher based on reading simply "The Coast".
The main reason I am inquiring into all of this is because I expect Vhaerun City (Syeira) to interject accordingly fairly soon so I need to determine which way they will travel.
She's going down the west side, through some passes there, unless I've radically misunderstood.
I need to find somewhere to put pics.
Where we are with respect to Undraeth depends on what, in Kitely, is Undraeth. If it's represented by the wall and the tree dwellings with the Underdark opening with the spider up above, I think Amerakhte's folk's dwellings are southwest of it, in the bay, which Elbereth opened up recently. They are scattered around it, and sail directly out to sea.
Right now what we have is a fine illustration of the fog of war.
The short story is: we have achieved mutual surprise, since Vicona's taken the western mountain route, not headed into Vhaerun as Amerakhte thought; and I believe it has turned out in such a manner as to leave Amerakhte with a significant advantage when she strikes, because her people aren't where Vicona thinks they are.
Without that, the side is probably quickly dead. Amerakhte has multiple dragons to fight and if she doesn't take out most of them the first strike, their war's over and the only thing left is the suicidal no-surrender fighting (since they'd have to be mad to surrender to people with a total absence of moral character). In that case I write a bucket-of-blood post or two and then I switch to the survivors, who are far away by now.
Last edited by Valiska Sei-Varun on Thu Mar 30, 2017 2:08 pm; edited 1 time in total
No Astrid, they are only fire-drakes. Small compared to dragons on their "fire power" is also limited. Thus, Zarra planned to utilise them at the onset to set the crannocks burning, expecting Amerakhte's folk to have to flee back to the shore or burn alive at sea.
The drakes would not be able to repeat an attack with fire for some space of time (possibly 4-5 hours), so whether their prey sail further a sea, come ashore at some other unexpected point or otherwise engage or avoid the Blackmoor Forces is entirely your call!
I don't feel very at home with this dice rolling form of RP. Up till now, I've written roleplays with open endings, leaving the next step to whoever feels up to it and then reacting and adjusting my next roleplay accordingly.
It's always a surprise and challenge to adapt to the thoughts and plans of others and I enjoy roleplaying situations that develop completely contrary to how I imagined them to begin with.
PS: And yes, it was the western border between Blackmoor & Vhaerun, because I too was not certain exactly where Amerakhte's clan was.
(Another example of my rather inexact roleplaying... I rarely calculate times or dates, just going with the flow and at least trying to keep things halfway realistic.)
It was a quarter of a century ago, and I always ran games in chat without any way to provide pics on the spot, and my players kept surprising me. I could never convey where something was and how fast it was moving with what force in what direction at typing speed, except eventually in one-on-one fights with very short rounds, without bogging the game down. (Neither could 'most anybody else.) I mostly dropped the dice fairly early on because if the scene isn't described in enough detail to understand what's happening, the roll feels to me arbitrary: not connected with what's happening in-world.
That meant we spent a lot of time around warfare, and I read up to understand how the societies worked, but no component of my campaigns resembled wargaming even though I'd have included more tactical and strategic play face to face.
We have more visual information here, but we can't build to scale if we want to have buildings you can walk into. I'm still doing some guesswork about what's where because of that, but still ... I can see more of how things would work.
I am occasionally likely to write something that I later realize positively could not have happened that way. Usually it's not too hard to fix. Or it isn't easy to fix, and it makes a funny-looking lump under the carpet, but after a while it won't matter very much.
My next rp post is going to include at least one questionable assumption. I'm planning on being deliberately vague about some exact numbers unless pressed, because it will probably be hard to find out what the right numbers should be and finding out would probably take enough time to bog down the story even if it isn't as hard as I anticipate. And if I make something up on no basis whatsoever I might later find myself trying to explain something absurd. (It's not that all my guesses have to be right, or even half-right. It's the occasional order-of-magnitude flub that sometimes gets awkward to work around.)